# Hesh fighter pose showcase: one isolated fighter in fixed clip poses (render-only debug commands: isolate / pose /
# yaw / lod), near zoom. Unit 0 stands at (36.35, 20.35); the camera is centred on its chest.
# Run: seidrspike --script scripts/h_hesh_showcase.txt --units 130 --out-dir out/hesh
center 50 27
wait 20
focus idle 0 fighter
isolate
follow off
zoomclose 1.0
center 36.82 20.82
yaw 300
pose idle 0.0
shot s_idle_0.ppm
pose idle 1.0
shot s_idle_1.ppm
pose idle 2.0
shot s_idle_2.ppm
pose idle 3.0
shot s_idle_3.ppm
pose walk 0.0
shot s_walk_0.ppm
pose walk 0.27
shot s_walk_1.ppm
pose walk 0.53
shot s_walk_2.ppm
pose walk 0.8
shot s_walk_3.ppm
pose attack 0.0
shot s_attack_0.ppm
pose attack 0.08
shot s_attack_1.ppm
pose attack 0.2
shot s_attack_2.ppm
pose attack 0.4
shot s_attack_3.ppm
pose attack 0.56
shot s_attack_4.ppm
pose attack 0.64
shot s_attack_5.ppm
pose attack 0.72
shot s_attack_6.ppm
pose attack 0.76
shot s_attack_7.ppm
pose die 0.0
shot s_die_0.ppm
pose die 0.35
shot s_die_1.ppm
pose die 0.7
shot s_die_2.ppm
pose die 0.95
shot s_die_3.ppm
pose die 1.2
shot s_die_4.ppm
pose die 1.4
shot s_die_5.ppm
yaw 225
pose idle 0.5
shot s_front_idle.ppm
yaw 45
pose idle 0.5
shot s_back_idle.ppm
yaw 315
pose idle 0.5
shot s_side_idle.ppm
lod 1
yaw 225
pose idle 0.5
shot s_front_idle_lod1.ppm
lod 2
yaw 225
pose idle 0.5
shot s_front_idle_placeholder.ppm
quit
