Inside the egg, something is waiting.
Tap the egg three times to hatch it.
Not saved yet
A small mind, waiting to start
Hatch a creature that learns from you.
- It explores its world and makes up its own mind about what is good, scary or delicious.
- It knows no words until you teach them, by pointing and by talking while things happen.
- Read it stories and it remembers what it learned.
- Give it a friend. They play, share food and teach each other words.
- It remembers, dreams when it sleeps, lives on while you're away and grows up over about a week.
To begin, tap the egg in the nest three times.
Feeling
Calm
Trust in you
What is going on in there?
Feelings today
happiness over the last 24 hours
It notes how it feels every ten minutes while you're together. Come back later to see the shape of its day.
Try next
Give it a friend
A second egg appears beside the nest. Two creatures play together, share food and teach each other words.
How its mind works
- Four needs rise over time. Whatever eases the most urgent one feels rewarding, so it learns habits.
- It forms beliefs about everything it tries. One bad mushroom is enough to avoid that kind for good.
- New things pull at its curiosity. The pull fades as they become familiar.
- Words get meaning by being heard while something happens: point at a thing and say its name. Tricks are learned from your “Good!” and “No”.
- Sleep replays memories as dreams. Replayed memories last longer; small ones fade over days.
Words it understands
Tricks
say the word, then praise the right move
What it believes
learned by trying things
Habits
what it tends to do when it feels…
Pip
Ask it to describe itself, in its own words.
Growing up
Personality
drifts with how it's treated
How it is growing
what it does most shapes its body
Its friend
Treasures and gifts
In the nest
Presents for you
Firsts
Together
Its self
Today's diary isn't written yet.
Bookshelf
stories and what it took from them
Treasure album
Visitor book
Dreams
No dreams yet. They come when it sleeps.